/// Copyright (c) 2021 Iiro Iivanainen, Harri Linna, Jere Pakkanen, Riikka Vilavaara /// /// Permission is hereby granted, free of charge, to any person obtaining /// a copy of this software and associated documentation files (the /// "Software"), to deal in the Software without restriction, including /// without limitation the rights to use, copy, modify, merge, publish, /// distribute, sublicense, and/or sell copies of the Software, and to /// permit persons to whom the Software is furnished to do so, subject to /// the following conditions: /// /// The above copyright notice and this permission notice shall be included /// in all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, /// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF /// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. /// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY /// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, /// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE /// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /// using System; using System.Numerics; using System.Text.Json; using System.Text.Json.Serialization; namespace CoreLibrary { /// /// WIP JSON converter for Vector3 class /// public class Vector3JSONConverter : JsonConverter { /// /// Override to the default Vector3 deserialization /// /// Json reader /// Type of data to conver /// Options for converting /// Vector 3 read from json file public override Vector3 Read( ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) => Vector3FromString(reader.GetString()); /// /// Gets Vector3 object from the JSON string /// /// JSON string containing vector3 /// Vector3 private static Vector3 Vector3FromString(string text) { string[] values = text.Split(","); return new Vector3(float.Parse(values[0]), float.Parse(values[1]), float.Parse(values[2])); } /// /// Overrides the default Vector3 serialization /// /// File writer /// Vector3 to be written /// Options for serialization public override void Write( Utf8JsonWriter writer, Vector3 vec, JsonSerializerOptions options) => writer.WriteStringValue(vec.X + "," + vec.Y + "," + vec.Z); } }