/// Version 1.0.0
/// Last modified 24.5.2014
///
/// Copyright (C) 2014 Ilkka Rautiainen
///
/// Halyri-system is a prototype emergency call system. Its purpose is to
/// demonstrate the use of the advanced capabilities available in the current
/// generation smartphones in facilitating the emergency service dispatcher's
/// capability to determine the nature of the emergency and to dispatch help.
///
/// For more information, see the README file of this package.
///
/// The MIT License (MIT)
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to
/// deal in the Software without restriction, including without limitation the
/// rights to use, copy, modify, merge, publish, distribute, sublicense,
/// and/or sell copies of the Software, and to permit persons to whom the
/// Software is furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
/// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
/// IN THE SOFTWARE.
///
using System;
using System.Windows.Threading;
using System.ServiceModel;
using System.Diagnostics;
using System.Windows;
namespace Hake_WPF.Network
{
/// Ilkka Rautiainen
///
/// The class is used for sending keep-alive messages to the server.
///
class Pinger
{
private int keepaliveIntervalSeconds;
private Connection connection;
private DispatcherTimer dispatcherTimer;
///
/// The function creates the pinger.
///
/// The interval of keep-alive messages in seconds.
/// The connection.
public Pinger(int interval, Connection connection)
{
this.keepaliveIntervalSeconds = interval;
this.connection = connection;
}
///
/// The function starts the pinger by creating a new timer and an event handler.
/// The keep-alive message interval is entered here.
///
public void StartPinger()
{
dispatcherTimer = new DispatcherTimer();
dispatcherTimer.Tick += new EventHandler(SendKeepalive);
dispatcherTimer.Interval = new TimeSpan(0, 0, keepaliveIntervalSeconds);
dispatcherTimer.Start();
}
///
/// The function stops the pinger by removing the event handler.
///
private void StopPinger()
{
dispatcherTimer.Tick -= SendKeepalive;
}
///
/// The function sends the keep-alive message on regular intervals.
/// If the connection is lost, stops the pinger and shows
/// a message box to the user.
///
private async void SendKeepalive(object sender, EventArgs e)
{
try
{
await connection.PingAsync(keepaliveIntervalSeconds);
}
catch (CommunicationException ex)
{
StopPinger();
MessageBox.Show("Connection to server lost");
Debug.WriteLine(ex.ToString());
}
}
}
}