/// Version 1.0.0
/// Last modified 23.5.2014
///
/// Copyright (C) 2014 Veli-Mikko Puupponen
///
/// Halyri-system is a prototype emergency call system. Its purpose is to
/// demonstrate the use of the advanced capabilities available in the current
/// generation smartphones in facilitating the emergency service dispatcher's
/// capability to determine the nature of the emergency and to dispatch help.
///
/// For more information, see the README file of this package.
///
/// The MIT License (MIT)
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to
/// deal in the Software without restriction, including without limitation the
/// rights to use, copy, modify, merge, publish, distribute, sublicense,
/// and/or sell copies of the Software, and to permit persons to whom the
/// Software is furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
/// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
/// IN THE SOFTWARE.
///
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SimpleUdpMediaClient.Packets
{
/// Veli-Mikko Puupponen
///
/// The class interface represents a network level packet. It exposes methods for
/// converting the packet from and to a byte array representation
/// for network transfer.
///
public interface INetworkPacket
{
///
/// The function converts this packet to a byte array for network transfer. The specified
/// seqeuence number will be used in the packet header.
///
/// It throws an ArgumentException if the packet is not in a properly initializes state.
///
/// The packet sequence number for the transfer header.
/// A byte array containing data and transfer header for the packet.
byte[] GetBytes(Int64 sequence);
///
/// The function converts this packet to a byte array for network transfer. The sequence
/// number specified in the packet will be used.
///
/// It throws an ArgumentException if the packet is not in a properly initializes state.
///
/// A byte array containing data and transfer header for this packet.
byte[] GetBytes();
///
/// The function sets the state of this packet from the provided array of bytes.
/// If the array does not containt a valid byte representation of the
/// type of packet, It throws an ArgumentException.
///
/// It throws an ArgumentException if the provided array does not containt a valid
/// byte repsentation of the packet type.
///
/// The byte representation of a packet with the same
/// type as this packet.
void FromBytes(byte[] packetBytes);
}
}