Halyri - Udp-client  0.9.1
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NSimpleUdpMediaClient
 NCollections
 CBlockingQueue< T >Thread-safe blocking queue that has a defined, finite length.
 NPackets
 CControlPacketClass representing a control packet for the protocol defined and implement by the UdpMediaClientSocket. This packet consist of a packet type identifier, sender GUID, a Int64 sequence number, target GUID and a command
 CINetworkPacketInterface representing a network level packet. Exposes methods for converting the packet from and to a byte array representation for network transfer.
 CMediaContinuationPacketClass representing a subsequent portion of MediaPacket. MediaContinuationPackets are used to transfer the data that remains after data worth first MTU is taken from the MediaPacket and costructed into a MediaHeaderPacket. The combination of a MediaHeaderPacket and the subsequent MediaContinuationPackets is a transfer sequence
 CMediaHeaderPacketClass representing media information and payload data up to one network MTU in length from a MediaPacket. MediaHeaderPackets are used to transfer a portion of payload data and the media information from a MediaPacket. The combination of a MediaHeaderPacket and the subsequent MediaContinuationPackets is a transfer sequence
 CMediaInformationClass for media type information
 CMediaPacketClass representing a user-level media packet. This packet is used when receiving and sending media using the UdpMediaClientSocket. Encapsulates the complete media data and media type information. Can provide a collection of NetworkPackets conforming to the network MTU for network transfer. Can later be reconstructed from such packets at the receiving end.
 CPingPacketClass representing a ping packet for the protocol defined and implement by the UdpMediaClientSocket. This packet consist of a packet type identifier, sender GUID and a Int64 sequence number.
 CUdpMediaClientSocketClient socket implementing a simple UDP-based media transfer protocol. Delivery of packets is not guaranteed. Sent packets are split to conform to the specified MTU. The underlaying IP checksum is relied upon for the integrity of the packets. Constant ping packets are employed to monitor the connection and to keep the UDP packets routed in both directions by the network channel